The main combat mode within SeederVerse is PvP, where players can bring a team of their Seedmons to battle and collect EXP, items, or earn victory points for Leaderboard ranking and get special rewards which can be played as many times as you want!
During the battle, Seedmon’s stats will be displayed in two main areas of the screen:
- Health Bar: When the ‘Health Bar’ is empty, that Seedmon will be removed from battle.
- Action Speed Bar: When the ‘Action Speed’ gauge is full, the Seedmon’s Action Card will be randomly generated into player’s hand.
Each card command each Seedmon to use the skill according to the instructions or description written on each card. Player can ONLY hold up to 8 cards as the maximum capacity.
In addition to combat, there is also Elementals (an elemental factor) and stats that will affect the advantage and disadvantage for Seedmons within the team as follows:
- ‘Fire’ defeats ‘Wind’
- ‘Wind’ defeats ‘Water’
- ‘Water’ defeats ‘Fire’
Take Action Speed - A gauge under the ‘Health Bar’ in which Seedmon will be able to command, calculated from AGI stats
Winning Elemental — When attacking an opponent by winning elemental or healing Seedmon with the same element. This will have Elemental Damage/Heal Bonus increased by calculating from INT stats.
Draw Elemental — When attacking an opponent with the same element, Elemental Damage bonus will be increased, calculated from INT. But the Final Elemental Output will be reduced to 30%.
Losing Elemental — When attacking an opponent with Losing Elemental, there is NO BONUS for the Elemental Damage and the Base Damage will be reduced by 20%.
Find out more about SeederVerse:
Website — https://seederverse.com/
Whitepaper — https://docs.seeder.finance/
Twitter — https://twitter.com/SeederFinance
Telegram — https://t.me/SeederFinanceInter